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Advanced [show]


Hunter Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of orcs once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a orcs raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of orcs; and someone believes him a fraud

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Poor, Enemies. Occupation: Brewer

Voice: American accent

Attributes [hide]

Hunter Harrington, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Depressed. Bonds: Religious, Enemies, Mentor. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

William Alston, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 11000 sp.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man tends to wear a large black jacket. With bright chestnut hair and a scraggly beard. His eyes are brown and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Joker, Persistence. Bonds: Family, Poor, Adventurer. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Tim Barlow, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He feeds upon the attention of others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Herbalist mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Ralf Merton, Male Human Monk 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +3

Possessions: 1000 gp. Star ruby (1400 gp). Lapis lazuli (8 gp).


Social Check DCs


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a broad hat upon his head. His golden hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Mason and found it very stressful. He has achieved small success as a Mason.

Motivation: Expand his business.

Ideals: Artistic, Logical. Flaws: Addict, Shy. Bonds: Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Marleigh, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 14 (+2)7 (-2)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 10 pp. Carnelian (70 gp). Star ruby (500 gp).


Social Check DCs

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