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Advanced [show]


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Attractive, Military, Adventurer, Family, In love. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Ridley, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 sp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Bertram Gentry, Male Human Paladin 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Rock crystal (80 gp). Moss agate (9 gp).


Social Check DCs


Peter Wesley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and sports blue clothing, slightly heavier than average wear. His skin is also unnaturally pale. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.

Personality: He is extraordinarily eccentric. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Peter Wesley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)7 (-2) 10 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses like a well dressed Blacksmith does. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Bonds: Job, Rich, Nature. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Sherwood, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 3 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a bastard sword on his belt. He has wavy white hair. He has violet eyes and a black hat with a yellow feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Lazy. Bonds: Military. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Everard Clapham, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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