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NPC Generator

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Advanced [show]


Hugh Haley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt with thin green vertical stripes and violet pants. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Optimist. Flaws: Emotional. Bonds: Nature, Adventurer, Has a crush. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Hugh Haley, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)17 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp.


Social Check DCs


Norman Washington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Bookbinder profession.

History: He got into the Sailor business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Washington, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). With a patchy auburn beard and wild auburn hair. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: He was born into a rich family. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to unite with his sister

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Family, Rich. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Bertram England, Male Human Warlock 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 900 gp.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. His silver hair is heavily combed to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his father. His family was turned out during the war. He and his family wandered north to less war torn lands. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and doesn't want to be a stableman and was forced into it by his family

Ideals: Optimist. Flaws: PTSD. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Henry Royal, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Giant, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Amethyst (60 gp).


Social Check DCs


Geoffrey Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large white jacket. His silver hair is smooth and relatively long. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Geoffrey was raised in a hard working conservative environment. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He has passion for adventuring and risk.

Flaws: Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Vance, Male Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs

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