John Graham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: John was born in the west. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has money and likes to spend it.
Ideals: Persistence, Opinionated. Bonds: Rich, Attractive. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Violet garnet (1300 gp). Black pearl (1300 gp). Jade (160 gp). Banded agate (8 gp).
Ernest Cason, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he sports black clothing, slightly heavier than average wear. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Architect, Ernest learned a great deal about his father's area of expertise. He worked as a nervous Architect and found it very stressful. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's in love; and he's attracted to the pc
Flaws: Mundane, Fearful. Bonds: Job, Enemies, Has a crush. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Bertram Kendal, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears a white collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has moderate length golden hair. His brown eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: Born in the east to a Bricklayer, Bertram learned a great deal about his father's area of expertise. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bricklayer.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Bonds: Job, Military. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Gunter Livingstone, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears tattered old clothes. His hair is short and brown. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Sensitive. Bonds: Family, Religious, Slave. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnome, Ignan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Godfrey Dryden, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He has a very tight haircut. He has a dull look in his blue eyes.
Personality: He dislikes all the random violence that takes place in the south. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Military. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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