Clerebold Kenley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy violet suit. He has done his best to style his blonde hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
Peter Budd, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His brown hair is knotted and matted. His eyes are likewise amber.
Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a brigands raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To reunite with his absent father.
Ideals: Extrovert, Fighting. Bonds: Family, Enemies. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Kyle Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears yellow trousers with white and green striped suspenders. He wears various colorful collared shirts. His chestnut hair, when down, is lengthy. His fierce violet eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: Born to a Mason, his mother struggled to pay the bills. He worked as a nervous Priest and found it very stressful. He then took over the family business and is one of the better Priest for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Shy. Bonds: Religious, Poor, Job. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3000 sp.
Manfred Kendal, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and prefers to wear tan clothing when he does not wear armor. His white hair is braided into rings. His green eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He struck the Barrister job and began his own company from there.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.
Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 27000 cp.
Alexandre Oakley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and tends to wear a large pastel jacket. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy black hair. His green eyes peer out from beneath his deerstalker pastel hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He inherited the family business which he has now maintained for 10 years.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
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