Tim Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports brown clothing, slightly heavier than average wear. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. Tim was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sellsword. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is content
Ideals: Athletic, Optimist. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
Possessions: 22000 cp. Deep blue spinel (1000 gp). Sard (20 gp). Golden yellow topaz (1000 gp).
Solomon Ridley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of spears on his belt, each one with a amethyst on the hilt. He sports a long white beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.
Personality: Calm and collected, he is a well trained Actor. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Actor for hire.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Job, Religious. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Hampton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His blonde hair is cut short. He has several tiny opal earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to raise his children well
Ideals: Disciplined, Artistic. Bonds: Attractive, Rich, Family. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.
Wymar Rowley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of giants once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.
Motivation: Many giants want him driven away; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Adventurer. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
Godfrey Woods, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears light armors faded through time and improper care. He wears a small hat to cover his moderate length golden hair. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Family. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
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