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NPC Generator

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Advanced [show]


Dustin Clifton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is knotted and matted. His gray eyes peer out from beneath his deerstalker blue hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Sage, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and to settle down with his crush

Ideals: Disciplined. Flaws: Mundane. Bonds: Rich, Enemies, Job, Has a crush. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Clifton, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1400 sp. Cloth of gold vestments (80 gp).


Social Check DCs


Peter Cornish, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large pastel mantle and cape that has been intricately interwoven into his black robe. He sports a long chestnut beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's in love; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Adventurer, Has a crush. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Peter Cornish, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)17 (+3) 18 (+4)17 (+3)
Skills Animal Handling +7, History +6
Senses Passive Perception 14
Languages Common, Goblin, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Just what you see.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Laborer uniform, and a wedding ring on his right hand. He has a small bristly mustache and wavy brown hair. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Laborer like his mother before him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Bonds: Job, In love, Rich, Nature. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Randal Clare, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Military. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Heward Bradshaw, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His ears are large.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Enemies, Nature. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Solomon Harrington, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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