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Advanced [show]


William Copeland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a red cloak and cross-gartered black stockings. His golden hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Entrepeneur, Gifted. Bonds: Job, Rich, Adventurer. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

William Copeland, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer, Military. Occupation: Actor

Voice: Whispers

Attributes [hide]

Bertram Wellington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hunter Charlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Military. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Hunter Charlton, Male Human Aristocrat 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 9000 sp. Black pearl (200 gp). Golden pearl (160 gp). Amethyst (160 gp). Aquamarine (200 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Hunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt with thin green vertical stripes and black pants. His long golden hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he's looking for his big break

Flaws: Shy, Fearful. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Ramsey, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp.


Social Check DCs


Trey Blakely, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His golden hair has been sun bleached extensively. His amber eyes peer out from beneath his top green hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast island. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Trey Blakely, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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