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Advanced [show]


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is long and silver with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Wymar was born with his father's beautiful face. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and revenge

Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Carter

Voice: American accent

Attributes [hide]

Wymar Beitz, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 2 Acid flasks. 4 Smokesticks.


Social Check DCs


John Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His brown hair is thinning but still full. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Bowyer, John learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Bowyer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Professionalism, Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

John Ridley, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gray and he is always smoking a pipe.

Personality: This man loves music and to teach people music more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Artistic. Bonds: Attractive, Military, Mentor. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Trym Lindsey, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Gilbert Wade, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in tan turtlenecks beneath a green coat with white slacks. His brown hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Adventurer, Enemies. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Gilbert Wade, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Robert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky yellow painted plate armor. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: Gifted from a young age, Robert studied abroad. He was taken from his home at a very young age. He was granted divine powers by his dying sister.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Guardian, Slave. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Ainsworth, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2600 sp. Moss agate (8 gp). Black pearl (600 gp). Deep blue spinel (600 gp).


Social Check DCs

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