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Advanced [show]


Cory Landon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his mother.

History: Cory was born with his mother's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Cory Landon, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp.


Social Check DCs


Everard Colby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. His fierce violet eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Everard hails from a village terrorized by goblins. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Bonds: Enemies, In love. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Everard Colby, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has styled his chestnut hair well, parting it to the right. His gray unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Gerard Tyndall, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 80 pp.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered sai and tarnished kukri as well. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Balimaar was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Persistence. Bonds: Adventurer. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Windsor, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his halberd. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north his family was never financially stable. A freak accident while working with his Engraver father left him crippled. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Joker, Fighting. Bonds: Poor. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Dustin Gentry, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp.


Social Check DCs

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