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NPC Generator

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Advanced [show]


John Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan cloak and cross-gartered brown stockings. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a Map Maker, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Emotional. Bonds: Immigrant, Enemies, Poor, Nature. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

John Barlow, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp.


Social Check DCs


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, he is a well trained Blacksmith. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and further expansion of business

Flaws: Impulsive, Disease. Bonds: Attractive, Job, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Guy Branson, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Don Ryley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue, dusty cloak. His feathered hat is riddled with cuts and holes. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Barber business at a young age. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job, Slave, Rich. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Don Ryley, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 16 (+3)5 (-3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 3 Antitoxin. 3 Antitoxin. 3 Acid flasks.


Social Check DCs


Norman Bing, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He has had some formal writing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Artistic. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Norman Bing, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Shirley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His red hair is matted, messy, and big. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Shirley, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)8 (-1) 17 (+3)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Banded mail.


Social Check DCs

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