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Advanced [show]


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple brown line shooting up and back down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a flattop hair cut. His eyes are gray.

Personality: He is mildly Human supremacist, though he does not identify as such. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Racist. Bonds: Rich, Attractive, Religious. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Wymar Fidget, Male Human Warrior 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. Citrine (40 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Kendal, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He is a Doppelganger in disguise. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Ralf Kendal, Male Human Aristocrat 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item.


Social Check DCs


Heward Haley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Heward took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and to unite with his sister

Ideals: Professionalism, Joker, Gifted. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Heward Haley, Male Human Ranger 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 11 (+0)20 (+5)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30000 cp. Azurite (10 gp). Rich purple corundum (1100 gp). Jasper (60 gp). Onyx (60 gp). Amethyst (120 gp). Deep blue spinel (200 gp).


Social Check DCs


Thomas Conway, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is brown and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful brothel owner made him what he is. Thomas was born on a far southern desert where he grew up under the tutelage of his mother, an expert Courier. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Logical. Bonds: Attractive, Mentor, Immigrant. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Conway, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 800 gp.


Social Check DCs


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His white hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Don Hackney, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)5 (-3) 14 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jet (70 gp). Amethyst (70 gp). White pearl (70 gp). 6 Acid flasks. 6 Acid flasks.


Social Check DCs

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