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Advanced [show]


Geoffrey Barney, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Barney, Male Human Monk 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 20000 cp. Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His long red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic, Shy, Insane. Bonds: Adventurer. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Yeardley, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +1

Possessions: 14000 sp. Solid gold idol (700 gp). Silver comb with moonstones (800 gp). A small bag of saffron. (50 gp). 1 Minor magic item.


Social Check DCs


Theobald Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spy does. He wears a colorful flower in his auburn hair. This blue eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Addict, Antagonistic, Disease. Bonds: Job, Attractive. Occupation: Spy

Voice: French accent

Attributes [hide]

Theobald Thackeray, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 15 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Conrad Melancon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: A skeptical and narcissistic man, Conrad's first love is himself. His second love is also himself. He is a great chef.

History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable, Gifted. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Melancon, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized ruby on his left hand. His white hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in halberd use. He now mingles about in high society.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Enemies, Mentor. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Darby, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Stealth +6, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 pp. Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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