Norman Braxton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large grey jacket. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Job, In love. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 8 (-1) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Blue quartz (10 gp). Coral (40 gp).
Dustin Kimberley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and carries glaives. His hair is cut close to his head. He has a dull look in his green eyes.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a slaver, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Fighting, Joker. Bonds: Attractive, Guardian, Mentor. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Geoffrey Fidget, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tan coat over a grey low-cut shirt, and a broad hat upon his head. His brown hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Butcher mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: To be a Butcher again.
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Bather
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Everard Kendal, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: He was raised in a forest tribe. Everard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sailor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Nature, Immigrant, Guardian. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Rock crystal (70 gp). Sardonyx (70 gp).
Hugh Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1300 gp. Old masterpiece painting (2200 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (2200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp).
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