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Advanced [show]


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears silk and lounges about seductively. He has auburn hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Shane Mitchell, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Adelard Ridley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is heavily combed to the left. His thin eyebrows rest above his beady brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many orcs want him driven away; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Enemies. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Adelard Ridley, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Amber (60 gp). Red garnet (60 gp). Red spinel (60 gp).


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is heavily combed to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Guy Tattersall, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2000 cp.


Social Check DCs


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are brown.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He now owns his own business.

Motivation: He desires power and/or immortality; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Artistic. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Trym Kendall, Male Human Druid 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp. Moss agate (5 gp).


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan costume with the symbols of the sun god on his torso. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Engraver.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: PTSD, Mundane. Bonds: Job, Nature. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Ernest Sydney, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 90 pp.


Social Check DCs

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