Ernest Alby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man is generally shirtless and showing off his tattooed chest. He keeps his long white hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Ernest was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a Barber soon after.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he'd like to take his coworkers down a peg
Flaws: Shy, PTSD. Bonds: Attractive, Job, Enemies. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 pp. Banded agate (13 gp). Tourmaline (160 gp).
Lance Sheldon, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Adventurer does. He keeps his long red hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered dancing. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Job, Military. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Aquan, Auran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp.
Balimaar Chatham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large pastel mantle and cape that has been intricately interwoven into his black robe. He has wavy white hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born in the east to a Carter, Balimaar learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Family, Job. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Thomas Walcott, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. This blue eyed easterner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor, Nature. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Cory Axton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Cory will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: Doesn't want to be a Laborer and was forced into it by his family; and he's repulsed by the pc
Ideals: Extrovert, Persistence. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp.
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