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Advanced [show]


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Layabout uniform. He has silver hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Layabout, Ralf learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: To be a Painter again; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Ralf Wesley, Male Human Druid 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has no hair. His ears are large.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He inherited the family business which he has now maintained for 15 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Trym Barton, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Henry Langston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his auburn hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and to pay off his debts

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Slave. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Henry Langston, Male Human Aristocrat 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 10 (+0)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Tourmaline (150 gp). Fiery yellow corundum (1500 gp). Banded agate (16 gp). Lapis lazuli (16 gp).


Social Check DCs


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Heward Garfield, Male Human Warrior 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 6000 sp. Gold dragon comb with red garnet eye (600 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish black hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Gardener, who enjoyed hunting, Alexandre was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Melancon, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)18 (+4) 11 (+0)18 (+4)
Skills Persuasion +7, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp.


Social Check DCs

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