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NPC Generator

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Advanced [show]


Diggory Gresham, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He has shaved his head bald. He has brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and wants a kiss

Ideals: Philantrophist. Flaws: Disease, Selfish. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Diggory Gresham, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)14 (+2) 15 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a slight overbite and is overall scrawny. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Greedy. Bonds: Job, Poor, Adventurer. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Trym Yorke, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 54 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Blackwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair and beard is wavy and long. He has green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious, Rich. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Arnold Blackwood, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +0, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2200 sp. Obsidian (9 gp). Malachite (9 gp). Golden pearl (80 gp).


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is chestnut and curly. His eyes are likewise gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Percival was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Quinton, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Citrine (80 gp).


Social Check DCs


Gerald Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His brown hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Rich, Job. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gerald Heiser, Male Human Barbarian 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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