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Advanced [show]


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a black coat over a brown low-cut shirt, and a top hat upon his head. His brown hair is styled in orderly dreadlocks. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of a Healer, who enjoyed hunting, Drogo was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Drogo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drogo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Drogo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Enemies, Nature, Adventurer, Religious. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Halsey, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics -1, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 cp.


Social Check DCs


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has no hair. His green eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Dean Kent, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Aldous Marston, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1500 sp.


Social Check DCs


Diggory Brady, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Diggory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To end his boredom; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Slave, In love. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Diggory Brady, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Camden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His red hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Camden, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Malachite (5 gp). Iolite (40 gp). White pearl (110 gp).


Social Check DCs

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