Richard Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 2800 sp. 1 Masterwork Common Melee.
Don Heiser, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He has gleaming, smiling brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Hunter business at a young age. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker, Extrovert, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 5 (-3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (500 gp). 1 Magnifying glass. 1 Silver holy symbol.
Peter Darlington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white deerstalker hat and white clothes. He wears his golden hair up. His brown eyes peer out from beneath his deerstalker white hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Wants a kiss; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Military, Enemies, Has a crush. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (9 gp). Black pearl (1500 gp). White opal (1400 gp). Jade (40 gp).
Godfrey Leighton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is afraid of women and trembles around them
History: He was born on a small isolated farm. He worked as a nervous Barber and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: He is wracked by social anxiety; and revenge
Flaws: Ugly, Shy, Fearful. Bonds: Enemies, Nature, Job. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Upton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gilbert was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. By chance he met his brother recently and the two have been together since.
Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Attractive, Family. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp.
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