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NPC Generator

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Advanced [show]


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in black turtlenecks beneath a grey coat with brown slacks. His hair is always cut to a buzz. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ernest's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Flaws: Shy, Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Pinkerton, Male Human Bard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4 Alchemist’s fire. 1 Smokesticks. 8 Acid flasks.


Social Check DCs


Robert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long blonde beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Robert was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and expand his business

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Wakefield, Male Human Fighter 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)13 (+1) 7 (-2)8 (-1)
Skills Athletics +7, Nature +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerard Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his silver hair well, parting it to the right. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Northcott, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 50 pp.


Social Check DCs


Lewis Landon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a club. His golden hair is knotted and matted. His eyes are brown and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Slaad in disguise. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Lewis Landon, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and meet up once more with his childhood friend

Flaws: Shy, PTSD. Bonds: Rich, In love, Guardian, Adventurer. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Hugh Blankley, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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