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NPC Generator

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Advanced [show]


Gunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. His blonde hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Flaws: Shy, Addict, Insane. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Gunter Halsey, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Simon Marleigh, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His skin is also unnaturally pale. His auburn hair is knotted and matted. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Logical, Fighting. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Simon Marleigh, Male Human Druid 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Dumph, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his falchion ready. His brown hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Aldous will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Extrovert, Entrepeneur, Athletic. Flaws: Impulsive. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Dumph, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Conrad Huxley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His skin is fair and his fingers are delicate and long. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are gray.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Huxley, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 7 (-2)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His half smiles and violet eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Insane. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Drogo Hallewell, Male Human Warrior 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)18 (+4) 17 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Giant, Goblin, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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