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NPC Generator

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Advanced [show]


Heward Camden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears just a yellow suit. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical, Athletic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Heward Camden, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gilbert Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with feathered hat. He keeps his golden hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Jackalwere in disguise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Ridley, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports tan clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Poor, Attractive. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Churchill, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 7 (-2)10 (+0)
Skills Insight +1, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Poor, Job. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Addington, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)8 (-1) 15 (+2)16 (+3)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. His chestnut hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Raymond Darby, Male Human Rogue 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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