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NPC Generator

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Advanced [show]


Nicholas Sharps, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Spice Merchant. His red hair is greasy and uncared for. He has hazel eyes and a black hat with a grey feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Passionate, Gifted. Flaws: Ugly, Shy, Insomniac, Mundane. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Nicholas Sharps, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)15 (+2) 18 (+4)7 (-2)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Blue sapphire (900 gp).


Social Check DCs


Manfred Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright brown suits and hats. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Family, Enemies. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Manfred Snowdon, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 5 (-3)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 7
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Anthony Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears professional attire. He has a long auburn beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Brewer, who enjoyed hunting, Anthony was taken on many hunting expeditions. Anthony was born on a far western desert where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against goblins

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Emsworth, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His silver hair is kept up in a ponytail inside a broad hat. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Nicholas Ryley, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large grey jacket. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Extrovert, Gifted, Persistence. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Manfred Shelly, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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