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NPC Generator

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Advanced [show]


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a green armored body suit, with a simple tan line shooting up and back down. His left leg appears badly burned and disfigured. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are green.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Guard, Trym learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has worked as a Guard like his mother before him.

Motivation: Someone believes him a fraud; and to be a jeweler again

Flaws: Forgetful. Bonds: Enemies, Job. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Trym Marston, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)16 (+3) 11 (+0)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has black hair. This amber eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: Hugh hails from a village terrorized by goblins. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Joker, Pacifist, Gifted. Bonds: Enemies. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Crawford, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Shane Clifton, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. His hair is long and red with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Map Maker business at a young age. His childhood dream was to be a Apothecary, but he was a colossal failure. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to be a apothecary again

Flaws: Addict. Bonds: Guardian, Job, Immigrant, Military. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Shane Clifton, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Wade, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His brown hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Rich. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Patrick Wade, Male Human Cleric 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10000 cp.


Social Check DCs


Wymar Kirby, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in brown turtlenecks beneath a black coat with brown slacks, he is not a threatening figure. His blonde hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Enemies, Poor, Adventurer. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Wymar Kirby, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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