Trym Watson, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He sports a long blonde beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 11000 cp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Silver chalice with lapis lazuli gems (160 gp).
Alexandre Cromwell, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a black armored body suit, with a simple grey line shooting up and back down. His clothes are grease stained in places. He has a long brown beard with little hanging trinkets. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and money/treasure
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Aquamarine (1500 gp). 1 Minor magic item.
Jocelyn Denholm, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He sports a long red beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 70 pp.
Wymar Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 11000 sp. 6 Acid flasks. 6 Acid flasks. 4 Antitoxin.
Gerald Merton, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is cut close to his head. He has gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has never given up on his writing dream.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Optimist, Gifted, Artistic, Logical. Bonds: Job. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 13 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 20000 cp. Black pearl (1600 gp). Freshwater pearl (11 gp). Deep blue spinel (1600 gp). 1 Minor magic item.
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