Raymond Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and has a large tan mantle and cape that has been intricately interwoven into his blue robe. With a patchy blonde beard and wild blonde hair. He wears an eyepatch.
Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.
History: He was born on a small isolated farm. A freak accident while working with his Cook mother left him crippled. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Nature. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Hubert Hartford, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Hubert wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp. Peridot (80 gp). Rose (80 gp). Peridot (80 gp).
Balimaar Sharps, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is kept up in a ponytail inside a small hat. His eyes are likewise green. His teeth are white and perfect.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 21000 cp.
Gerard Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his red hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gerard was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and wants to raise his children well
Ideals: Professionalism. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. Obsidian (4 gp).
Jocelyn Fawcett, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Soapmaker. He takes great joy in being the best Soapmaker in town.
History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up work as a Soapmaker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and to prove his worth to the world
Flaws: PTSD, Impulsive. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
