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NPC Generator

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Advanced [show]


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His red hair is unkempt and raggedy. This brown eyed southerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Priest

Voice: American accent

Attributes [hide]

Adelard Asheton, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 sp.


Social Check DCs


Alex Quinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His black hair is heavily combed to the right. He has gleaming, smiling violet eyes.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Quinton, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 4000 sp. Azurite (8 gp). Deep green spinel (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears green trousers with blue and white striped suspenders. He wears various colorful collared shirts. His silver hair is cut jaggedly and amateurishly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Baker, who enjoyed hunting, Hubert was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Gifted, Justice. Bonds: Nature, Family. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Hubert Churchill, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Sardonyx (80 gp).


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: Gifted from a young age, Charles studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Richie, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills History +7, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Halfling, Druidic, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a weathered and beat up set of banded mail beneath an oversized red coat. He keeps his auburn hair in a pixie cut. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Sensitive. Bonds: Slave. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Percival Staurheim, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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