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Advanced [show]


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered red stockings, and he perpetually has his glaive ready. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane, Shy. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Aldous Ramsey, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)12 (+1) 7 (-2)17 (+3)
Skills Athletics +1, Nature +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Holy water. 4 Tanglefoot bags.


Social Check DCs


William Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

William Van Es, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 11 (+0)18 (+4)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs


Guy Tinley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears a green broad hat and green clothes. His hair is brown and very short. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Optimist, Persistence. Bonds: Job, In love, Nature. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Tinley, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 600 gp.


Social Check DCs


Chad Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy black pantaloons and a red scarf. His auburn hair is unkempt and raggedy. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Chad Dayton, Male Human Warlock 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered sickle and tarnished morningstar as well. His silver hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Norman studied abroad. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Gifted, Optimist. Flaws: Impulsive. Bonds: Job. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Norman Deighton, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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