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NPC Generator

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Advanced [show]


Theodoric Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Religious, Rich. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Brownrigg, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. A roughly beaten golden orb (150 gp).


Social Check DCs


Henry Deighton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear brown clothing when he does not wear armor. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Flaws: Emotional, Ugly. Bonds: Has a crush, In love. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Henry Deighton, Male Human Commoner 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 12 (+1)10 (+0)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Halfling, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Religious. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Godfrey Compton, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Deep blue spinel (700 gp).


Social Check DCs


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He has a moderate pudge and is not very fit. He wears his blonde hair up in a very large beehive style do. His eyes are violet and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Stableman, who enjoyed hunting, Trym was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Impeccable, Extrovert. Flaws: Mundane. Bonds: Nature, Job. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Browning, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ernest was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Ernest Beckwith, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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