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NPC Generator

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Advanced [show]


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Spy mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Tim Alby, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


William Weston, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Tanner, William learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Selfish, Antagonistic. Bonds: Job, Rich, Religious. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

William Weston, Male Human Sorcerer 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Don Southey, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Don Southey, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and grey striped suspenders. He wears various colorful collared shirts. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Gilbert was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical, Persistence. Flaws: Insane, PTSD. Bonds: Attractive. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Gilbert Hadleigh, Male Human Monk 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 18 (+4)16 (+3)
Skills Insight +6, Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Henry Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel small hat and pastel clothes. His golden hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly, Shy, Greedy. Bonds: Adventurer. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Merton, Male Human Warrior 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 9 (-1)16 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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