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Advanced [show]


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white, silky, and of moderate length. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Aldous Tatum, Male Human Ranger 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Deep green spinel (110 gp).


Social Check DCs


Lance Deighton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. With a patchy chestnut beard and wild chestnut hair. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and he feels threatened by others

Ideals: Disciplined. Flaws: Fearful, Depressed. Bonds: Rich, Job. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Lance Deighton, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Lewis Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His hair is short and brown. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Armorer.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and to unite with his sister

Ideals: Athletic, Gifted. Bonds: Family, Nature, Job. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Lewis Moreno, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Navigator. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has dedicated himself to building a better village for his children.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Mentor, Adventurer. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Theodoric Digby, Male Human Rogue 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 19 (+4)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +5

Possessions: 700 gp.


Social Check DCs


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair is golden, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Rich. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

William Kinsley, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)15 (+2) 10 (+0)5 (-3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs

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