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Advanced [show]


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears professional attire. His silver hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Charles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Charles Beitz, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 8 (-1)8 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hubert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His skin is also unnaturally pale. His white hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: His religion dominates his actions.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Hubert Tewksbury, Male Human Cleric 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 10000 sp. Amber (60 gp). Coral (60 gp). Obsidian (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Mason

Voice: Stutters

Attributes [hide]

Theobald Windsor, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Everard Hayley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His eyes are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: To be a Painter again; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Emotional, Depressed. Bonds: Nature, Job. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Everard Hayley, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Carved bone or ivory statuette (90 gp). Silver comb with moonstones (800 gp). 1 Crowbar. 1 Simple lock.


Social Check DCs


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Balimaar was born in the south. At a young age he loved to build and create. In his 11th year, his parents were killed by a dire rats raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Balimaar Southey, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Sard (40 gp).


Social Check DCs

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