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Advanced [show]


Dean Beverly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has a large black mantle and cape that has been intricately interwoven into his green robe. His silver hair is knotted and matted. His violet eyes peer out from beneath his Stetson black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Performer

Voice: French accent

Attributes [hide]

Dean Beverly, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Sydney, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a fancy brown suit. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Family, Military, Rich. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Sydney, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Rich purple corundum (600 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs


Justin Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. In his 13th year, his parents were killed by a orcs raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Artistic, Logical. Bonds: Mentor, Enemies, Military. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Justin Middleton, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 19000 cp. Star ruby (600 gp). White pearl (110 gp). Azurite (8 gp). Banded agate (8 gp).


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown clothing when he does not wear armor. His red hair is lengthy. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Charles studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Charles Abram, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a yellow shirt with thin grey vertical stripes and black pants. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Gifted from a young age, John studied abroad. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease, Insane. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

John Ansley, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 10000 sp.


Social Check DCs

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