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NPC Generator

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Advanced [show]


Lance Nash, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. He has a dull look in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Lance Nash, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 9 (-1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his right hand. He has no hair. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Thomas Staurheim, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2300 sp.


Social Check DCs


Lewis Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His blonde hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Lewis Van Es, Male Human Monk 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 12 (+1)10 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 200 gp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Kendall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His hair is silver and very short. His green unseeing eyes seem to look past you.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Beggar mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Disease, Insane, Secretive. Bonds: Poor. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Percival Kendall, Male Human Barbarian 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in black turtlenecks beneath a blue coat with tan slacks. He has red hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Richard was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Wellington, Male Human Druid 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 5 (-3)17 (+3)
Skills Investigation +4, Medicine +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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