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Advanced [show]


Geoffrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Insane. Bonds: Rich, Enemies, Religious. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Marlowe, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 2 Holy water.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is long and unkept. He has hazel eyes and a blue hat with a yellow feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Adventurer, Military. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Drogo Hallewell, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered singing. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Bertram Hadlee, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 32000 sp. Pink pearl (90 gp). Blue star sapphire (1200 gp).


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair is short and black. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Raymond Browning, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely black suit with green socks and a vest with buckled shoes. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Ernest Snowdon, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs

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