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Advanced [show]


Gilbert Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. He wears a deerstalker hat to cover his moderate length blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Nature, Family. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Gilbert Graeme, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. His silver hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: He was born in the south. A gifted student he started as a Assassin, but he got bored and became a Priest. He then took over the family business and is one of the better Priest for hire.

Motivation: To be a Assassin again; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Immigrant, Job. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Myerscough, Male Human Warlock 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp. Bloodstone (40 gp). Obsidian (14 gp). Moonstone (40 gp). Rock crystal (40 gp).


Social Check DCs


Tim Hamilton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Tim Hamilton, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Red-brown spinel (150 gp). Red garnet (150 gp). Amber (150 gp).


Social Check DCs


Norman Lancaster, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: Norman hails from a village terrorized by orcs. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Professionalism, Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Lancaster, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp.


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Mercenary business at a young age. He was an apprentice working in his mother's forge. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Percival Kendal, Male Human Expert 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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