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NPC Generator

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Advanced [show]


Norman Carlyle, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Norman was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has achieved small success as a Bricklayer.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Norman Carlyle, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Blue quartz (11 gp). Red-brown spinel (160 gp).


Social Check DCs


Odo Walcott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has wavy black hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Body Guard, Odo learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Rich, Job, Adventurer. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Odo Walcott, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Obsidian (16 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Gerard Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a blue suit. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Gerard Yorke, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 9000 cp.


Social Check DCs


Cory Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright grey suits and hats. His black hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: Cory hails from a village terrorized by giants. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against giants

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Enemies. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Cory Gracey, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Chad Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His red hair is lengthy and is close to two feet long. His eyes are violet and beady.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is content; and to end his boredom

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Chad Carlton, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)6 (-2) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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