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Advanced [show]


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He has a long brown beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He has never given up on his music dream.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical, Artistic. Flaws: Insomniac. Bonds: Poor. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Brownrigg, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)7 (-2) 10 (+0)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Eye agate (12 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His brown hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Arnold was born in the west. At a young age he loved to build and create. A freak accident while working with his Sculptor mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Persistence. Flaws: Ugly, Disease. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Arnold Mitchell, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. 1 Superior lock. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Frederick Snape, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Frederick was born with his father's beautiful face. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Snape, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Full Plate.


Social Check DCs


Aldous Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a moderate pudge and is not very fit. He keeps his black hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north. A freak accident while working with his Architect father left him crippled. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Aldous Beverly, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Hugh Harper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His white hair is cut short with large spiked bangs in the front. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Hugh Harper, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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