Manfred Stanton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is kept up in a ponytail inside a top hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great joy in being the best Sculptor in town.
History: Born in the west to a Sculptor, Manfred learned a great deal about his father's area of expertise. A gifted student he started as a Bowyer, but he got bored and became a Sculptor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Addict, Disease. Bonds: Enemies, Job. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Raymond Fulton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Slave. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Robert Astley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 18 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 300 gp.
Diggory Winchester, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a colorful flower in his brown hair. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and to unite with his brother
Ideals: Philantrophist. Bonds: Attractive, Military, Nature, Family. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Rock crystal (50 gp).
Conrad Elton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Healer, who enjoyed hunting, Conrad was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 25 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 15000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
