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NPC Generator

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Advanced [show]


Dustin Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His golden hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Navigator, Dustin learned a great deal about his mother's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Justice. Bonds: Has a crush, Job, Adventurer. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Paxton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Arnold has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Morley, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 9 (-1)16 (+3)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Onyx (60 gp). Hematite (8 gp). Lapis lazuli (8 gp). Carnelian (60 gp).


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red costume with the symbols of death on his torso, and is pretty ugly. His black hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Rich. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Kyle Acton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long golden hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and a deep hatred of goblins

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Benson, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Blue star sapphire (1100 gp). Alexandrite (300 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Ugly, Addict, Racist. Bonds: Family. Occupation: Dyer

Voice: German accent

Attributes [hide]

Charles Jacobs, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Star ruby (800 gp). Eye agate (4 gp).


Social Check DCs

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