Bernard Marlee, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His brown hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.
History: The child of a Bricklayer, who enjoyed hunting, Bernard was taken on many hunting expeditions. A gifted student he started as a Bricklayer, but he got bored and became a Beggar. He struck the Beggar job and began his own company from there.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Lance Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Bonds: Poor, Enemies, Slave, Religious. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Banded mail.
Alexandre Cotton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright white suits and hats. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast forest. Cursed with vampirism at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Richie, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a wide-brimmed hat to hide his balding. His eyes are violet.
Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Flaws: Insane. Bonds: Religious, Slave, Rich. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 5 (-3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 700 gp. Deep blue spinel (700 gp). Carnelian (70 gp). 1 Minor magic item.
Cory Harlow, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white coat over a pastel low-cut shirt, and a top hat upon his head. He keeps his long black hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Fighting, Logical. Bonds: Attractive, Religious. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
