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Advanced [show]


Adam Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His red hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and to get a good night's sleep

Ideals: Justice. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Adam Snape, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Peridot (30 gp). Citrine (30 gp). Aquamarine (400 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is singed and shortened. He has blue eyes and a black hat with a white feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Dyer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Solomon Staurheim, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs


Robert Colby, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man is wearing the road beaten gear of a warrior. He wears his golden hair up in a very large beehive style do. His blue eyes peer out from beneath his top blue hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Athletic. Flaws: Depressed, Fearful. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Robert Colby, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 90 pp. Violet garnet (600 gp). Freshwater pearl (11 gp).


Social Check DCs


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Scribe; and he's attracted to the pc

Ideals: Artistic. Flaws: Shy, Insane, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Adelard Fawcett, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Detective. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Religious. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Gentry, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Bloodstone (70 gp). Deep blue spinel (1300 gp). 1 Minor magic item.


Social Check DCs

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