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William Abram, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black armored body suit, with a simple blue line shooting up and back down. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: William lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Family. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

William Abram, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp. Coral (130 gp). Malachite (10 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His red hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: Calm and collected, he is a well trained Priest. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up glaive and armor he uses now. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Nature. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Hailey, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)13 (+1) 17 (+3)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Masseuse. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Hubert will drive conversation. Flattery will make him almost putty in your hands.

History: Born in the west to a Masseuse, Hubert learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Extrovert. Flaws: Selfish. Bonds: Job. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Thackeray, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple white robe with blue stripes complete with hood. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Healer, but he got bored and became a Gardener. He became a Gardener soon after.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Shy, Hedonist. Bonds: Family, Job. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Peter Wakefield, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Roland Barney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel shirt with thin tan vertical stripes and violet pants. His red hair is thinning but still full. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Roland Barney, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 6 (-2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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