Solomon Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length black hair. His eyes are brown and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Solomon was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found; and to reunite with his old friends
Flaws: Addict. Bonds: Rich, Adventurer, Job, Immigrant, Family. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged -1 / 2d4-4, Grapple +0
Possessions: 20000 cp.
Nicholas Axton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is unkempt and raggedy. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Nicholas was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Alexandre Stratford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has the majority of his body covered in plate. His hair is silver and curly. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 500 gp. Rock crystal (60 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Tinley, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He is portly but not overly obese. He sports a long white beard, and similarly colored long hair. He has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Antagonistic, Ugly. Bonds: Rich, Job, Adventurer. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 1 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Just what you see.
Ernest Sheldon, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: Ernest hails from a village terrorized by brigands. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To be a Dyer again; and sabotage a competitor
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Attractive, Job, Enemies. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 6 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
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