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NPC Generator

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Advanced [show]


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against giants

Bonds: Attractive, Job, Family, Slave, Enemies. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Henry Reid, Male Human Expert 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Insight +7, Performance +3
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Spyglass. 1 Average lock. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Reynard Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Courier profession.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Attractive, Job, Family, Adventurer. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Graeme, Male Human Warlock 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 1 Half-Plate.


Social Check DCs


Adelard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports white clothing, slightly heavier than average wear and is in decent physical shape. His black hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes peer out from beneath his top white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and a deep hatred of orcs

Ideals: Entrepeneur. Flaws: Cynical, Disease, Mundane. Bonds: Enemies. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Adelard Wedgwood, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Browning, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His skin is also unnaturally pale. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He is obsessed with his god.

History: Thomas hails from a village terrorized by goblins. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He would like to get married and retire; and his religion dominates his actions

Flaws: Ugly. Bonds: Has a crush, Religious, Enemies, Immigrant. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Thomas Browning, Male Human Expert 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with pastel socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a long golden beard with little hanging trinkets. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Immigrant, Job. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Gentry, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 5 (-3)13 (+1)
Skills Athletics +3, Medicine +0
Senses Passive Perception 7
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Azurite (5 gp). Violet garnet (1000 gp). 1 Smokesticks.


Social Check DCs

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