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Advanced [show]


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his green robe and has his spear always slung over his shoulder. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing painting.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Bonds: Attractive, Mentor. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Geoffrey Oakley, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics -1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 13000 cp.


Social Check DCs


Raymond Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries rapiers. His brown hair is knotted and matted. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Sensitive. Bonds: Attractive. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Oakley, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Leighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear green tank tops with white pants. Beneath his clothing is a huge mess of scar tissue. His golden hair, when down, is lengthy. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Slave, Military. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Everard Leighton, Male Human Cleric 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp. Fire opal (600 gp). Black opal (600 gp). Silver pearl (60 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. With bright auburn hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Diggory Wesley, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Heward Barclay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey leather gloves, a grey jacket, and tight pants. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Immigrant, Religious, Nature. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Heward Barclay, Male Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 5000 cp. Amber (100 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs

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