Roland Chester, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His hair is auburn and curly. His eyes are violet and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Merchant in town.
History: When he was but 7 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: To be a Sage again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Henry Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Miner, but he got bored and became a Barkeep. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Persistence, Entrepeneur. Bonds: Attractive, Slave, Job. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Kyle Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he sports blue clothing, slightly heavier than average wear. He has done his best to style his white hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves painting and to teach people painting more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Smoky quartz (50 gp). 1 Everburning torch.
Henry Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has a long red beard with little hanging trinkets. He has violet eyes and a white hat with a violet feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Carpenter.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Bonds: Adventurer, Rich, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp.
Hunter Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Tanner business at a young age. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Flaws: Ugly, Racist. Bonds: Enemies, Job. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 600 gp.
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