Aldous Quinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light red in addition to tight pants. His chestnut hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Gifted. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Everard Mitchell, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and a wedding ring on his right hand. He sports a long silver beard, and similarly colored long hair. His eyes are amber and catlike.
Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Everard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: A rival would like him out of the picture.
Flaws: Antagonistic, Secretive. Bonds: In love, Nature. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 10 pp. Fire opal (400 gp). Jade (80 gp). Coral (80 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate. 1 Full Plate.
Roger Hartford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and white with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His eyes are likewise brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Roger was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Frederick Jacobs, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: He was raised in a forest tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic, Racist. Bonds: Military, Nature. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Blue star sapphire (600 gp).
Geoffrey Winthrop, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely green suit with yellow socks and a vest with buckled shoes. His auburn hair is unkempt and raggedy. His amber eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Greedy, Hedonist. Bonds: Poor. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.
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