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Advanced [show]


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a long blonde beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Opinionated. Flaws: Selfish, Addict, Depressed. Bonds: Rich. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Ernest Astley, Male Human Fighter 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His golden hair is heavily combed to the left. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: To be a Tailor again; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Military, Job. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Peter Chatham, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Half-Plate.


Social Check DCs


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Athletic, Persistence. Flaws: Insomniac. Bonds: Adventurer. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Miles Quinton, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Silver pearl (140 gp). Zircon (30 gp).


Social Check DCs


Hunter Wallace, Male Human [Permalink]

Personal [hide]

Description: This southern man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his ceremonial dagger. His clothes are grease stained in places. His golden hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To protect his home; and to pay off his debts

Ideals: Logical. Bonds: Poor, Immigrant, Guardian. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Wallace, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Investigation +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Smoky quartz (80 gp).


Social Check DCs


Chad Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of morningstars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Entrepeneur, Fighting, Pacifist. Flaws: Ugly, Impulsive. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Chad Bristol, Male Human Wizard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 8 (-1)14 (+2)
Skills Athletics +4, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 600 gp. Tiger eye turquoise (7 gp). Jasper (70 gp). Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs

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